[Review] Sea King – Nintendo Switch

Reviewed by Thomas

  • Developer: Interactive Stone
  • Publisher: Interactive Stone
  • Release Date: 17/06/2019
  • Price: $4.99 / £4.49
  • Review code provided by Interactive Stone


Party games have been a staple in my household long before I had any children. Or my own house for that matter. Whether the game offers frantic fun or a plethora of mini games, I’m always on the lookout for a new title that can be played with several people crammed on a couch like a pack of sardines. Enter Sea King. A new party game for Nintendo Switch.

Avast Maties!

Sea King is a fresh take on the pirate ship battle games. I’ve played a handful of pirate ship brawlers in my day and they all work the same more or less. You have a top down view of your ship and need to navigate treacherous waters littered with jutting rocks, islands and debris. Combat requires you to sail next to your opponent and unleash a volley from your broadsides. Victory is awarded to the last ship sailing.

Sea King takes the traditional approach of these games but adds cannons facing in every direction and a lot of variety. There are 12 different game modes. Each one is unique and offers a different challenge. Sea King is a four player chaotic naval combat game with standard death match, capture the flag and shark pong? In shark pong you need to focus your fire power on a roaming shark. Shooting it will send it after your foes. If they don’t attack it quickly enough they’ll be devoured.

With many different modes there is a lot of variety to keep the matches interesting. The control scheme was a bit challenging for the younger kids and to be honest, I goofed up from time to time. I mostly struggled with the direction of cannon fire. Using the A/B/X/Y to fire in a certain direction was confusing when trying to navigate and dodge other players. Playing against the AI was more challenging because the computer doesn’t fire the wrong cannon by mistake. Playing alone wasn’t nearly as fun as with a group.

What’s Kraken?

Sea King is presented with bright and colorful graphics for a naval combat game. The color pallets made the game inviting to my children. Most of the ships were easy to tell apart because of the bright colors. There were a few too close in color scheme that we occasionally had some problems. The movement of the water and waves was pleasing. The different animals for each mode were fun. Even the evil shark and menacing kraken were cute. “That grandma kraken just wants to give us hugs,” observed my daughter.

The music set the mood with a pirate theme but was largely forgettable. In part due to the loudness of the party playing the game. Standard ocean noise accompanied each match. Yelling pirates, squawking gulls, and crashing waves. The art and the sound tied everything in Sea King together making it great for a younger audience.

To Davy Jones’ Locker

Though Sea King worked well in tabletop mode, it wasn’t as fun and caused more bickering. The television was the preferred play method and handheld only served for single play. The game did crash a few times, resetting our stats but that was ok since I was in last place.

Final wrap

Sea King takes a basic concept and adds more ways to play. I was surprised and happy with the variety of modes. The controls can be challenging and single player is hardly worth it. If you have a group that enjoys party games, then Sea King is worth the asking price. There was a lot of laughter and a lot of yelling which are two musts in a frantic party game.


  • Varied Game Modes
  • Colorful Graphics
  • Fun For Groups
  • Chaotic


  • Tough Controls
  • Occasional Crash
  • Chaotic

Sea King be boasting a hefty bounty though she lacks the polish of smooth helm.

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