[Review] Octahedron: Transfixed Edition – Nintendo Switch

Written by Kieran Fifield
  • Developer: Demimonde
  • Publisher: Square Enix Co. Ltd.
  • Release Date: 17/01/2019
  • Price: £9.99 / $12.99
  • Review code provided by Square Enix

Rock on to Electric Avenue

Octahedron: Transfixed Edition for Nintendo Switch is an interesting proposition in that it is the kind of title that makes you want to throw your console against a wall, jump on it, throw it against an entirely different wall before breaking down in tears and seemingly giving it one more chance…

That’s the beauty of this game, its equal parts frustrating, rewarding, and ever so endearing. It also looks like the platformers of my childhood on acid, utilising a neon hue that is every bit striking as it is tenacious.

Once you get to grips with the intricacies of this most decadent of games, you might be forgiven for being swept up in this trippy title, but more likely you’ll just be sittng on the edge of your seat simply trying to make it to the end of the level. That was certainly the case during my own initial playthrough at least. There are a whole plethora of collectables in every level, the titular octahedrons being the main ones – collecting all of them will create the net of an octahedron which is a cool little nerdy touch. As well as the orbs, if you hit a light bulb it turns into a flower. I’m not entirely sure if this was a far deeper metaphor thrown in by the developers or just a little gameplay mechanic. Regardless, much like the rest of this game, its incredibly cool.

I’m living in the future so my present is the past

Talking of cool, the soundtrack for this game is just stunningly good and really drives the entire package. It probably still would have worked with a lesser soundtrack, but thankfully we need never know if that’s the case as the one that is present is just incredibly opulent and works so well when paired with the futuristic neon game environments.

Traversing this world is made difficult by some of the most perilous platforming that this humble hack has experienced in quite some time. From enemies that only spawn when you start jumping to little critters that only seemingly wake as you’re jumping over them, the pitfalls here are in abundance and with checkpoints not being overly generous, its of the upmost importance, that you act with care when navigating the levels, especially in the 2nd half of every game world, when the difficulty is seemingly whacked all the way up to 11.

Like Dark Souls, only psychedelic. And a 2D platformer…. 

In an overview trailer for Octahedron I got riled by somebody comparing it to Dark Souls but, having spent a length amount of time with both games, that was actually an incredibly astute comparison. Much like Dark Souls you will die, often and usually by your own fault not due to a bug or random game mechanic. When you re spawn you will learn from your mistakes and implement this fresh acquired knowledge to proceed. And if you can’t do that, you wont get very far with this inimitable little gem.


Octahedron: Transfixed Edition is one of those titles that deserves to be experienced. Whilst it might not be for everyone – with its sheer difficulty and frantic pace making it a little disconcerting to begin with, if you can grow to love the challenge afforded here, you will find a far deeper experience that both rewards and encourages growth. Which is a metaphor for being an adult if ever I heard one. Combined with a fantastically put together soundtrack that lends itself to the title so perfectly, Octahedron: Transfixed Edition really is a diamond in the rough.

Whilst one of the most stressful games I’ve experienced it’s also one of the most charming, addictive and rewarding titles too.


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