[Review] Battle Supremacy – Ground Assault – Nintendo Switch

Written by Mel Curtis
  • Developer: Atypical Games S.R.L.
  • Publisher: Atypical Games S.R.L.
  • Release date: 05/09/2019
  • Price: $19.99 / £17.99
  • Review code provided by Atypical Games S.R.L.

A Light Disclaimer

I’m not normally one for warfare type games, if I’m being honest. Sure, I like combat as much as anyone else, but a gritty and realistic military game does not really do all that much for me. So, I was reluctant to touch Battle Supremacy – Ground Assault. Not only was it a very brown military game, but it was also tank focused. Wonderful.

I decided to give it a shot though. After all, I’ve taken chances on games before and found ones that are favorites too this day, so maybe, just maybe, this game would turn me around on the genre.

What is a Tank Game Like?

I did not have much of an expectation going into this game. All I really expected was that I would control a tank and there would be some explosions, your typical power fantasy fulfillment kind of thing. While I did in fact get my explosions, I also got controls for my tank that were somewhat frustrating. Your right stick controls which way your gun is pointed, and thus, the camera as well. The left stick controls the movement of the tank. Pretty standard stuff. However, it’s hard to turn while moving  since it’s not so much indicating direction as pushing the stick is more of a forward or back, and then turning left or right thing. Well, “tank controls” got their name from somewhere, right? There isn’t much of a problem with them at first glance since it is a literal tank that you are trying to drive. The problem comes in that when using your gun, you can get turned around and when you try to go forward as your camera points, your reversed tank can end up rolling in the opposite direction because you have turned yourself around. This was the cause of mild frustration and at least one time that I rolled my tank right off the top of a parking garage. Going into a first person view is also a little difficult to get used to since it takes a second press of the left trigger to go back out of it, which makes it slow and only useful for targeting at a safe distance.

What is There to Do in the Tank?

The game offers a variety of game modes for those who are willing to explore them. There is a short campaign included that is more of a way for the player to get a handle on the controls. What story there is is fairly bland, quickly told, and trope filled. This is not inherently a bad thing, though, since the story of a rouge military AI is not the main draw of the game. It’s the tank on tank action. The downfall being, is that your game controlled companions that are with you in the story mode are quite capable, leading to me having a tendency to hang back and let them do most of the work. In the first mission, I got a little lost and by the time I got to where the actual fighting was happening, it was already over aside from me taking a few small shots.

There are additional missions once you finish the main campaign in a separate mode, Over 350 of them, in fact! The purpose of there being so many of them is that after each mission, you are given 5 cards to choose two of, they are then revealed to give you customization options for your tank. While this adds a lot of variety, as someone who knows nothing about tanks, it was not particularly exciting to get these pieces aside from tiny bonuses that they would give. I can see how this would appeal to someone interested in the subject though, to make their dream tank.

There is another mode that essentially simulates something of an online match with computer controlled players to duke it out with. They’re even given little names to make them individual and easy to tell apart for the tank-illiterate. The King of the Hill mode having an actual hill in the capture area of the map I played, was actually satisfying in a childish way, too. 

But, I am sure you are wondering about that online play since I mentioned it.

Best of Luck with That

I did not play online! It was not for lack of trying, though. I tried to play one of the two online modes on three occasions that I booted up the game. Each time, I was the only player trying to find someone else. I started to wonder if the description of “up to 16 player online matches” was a description of the number of players that are active, rather than the size of the online matches.

The online player base for this game (if there even is one) is very thin, so do not expect any player on player action online from this.

I Exploded

While Battle Supremacy – Ground Assault offers a wealth of content on the single player end, it’s budget nature shows a great deal. The textures are blurry in a lot of places, even ones that are seen up close in the panning shots behind the story in the campaign mode, even though the models do look alright. Blowing things up or running them over with a big tank is a lot less satisfying since most objects simply vanish immediately or melt through the ground before doing so.

The biggest sin of this game, though is the way that it just runs very poorly. I frequently encountered stuttering framerates when there were only a handful of tanks to tax the game and at points that could make it even more frustrating and difficult to play. This game is poorly optimized to run on the switch even more than just looking bad.

Battle Supremacy – Ground Assault is something that will only appeal to a very niche audience, one that I am certainly not a part of. Yet, I cannot see that audience putting up with a game that runs as poorly as this one does. They deserve better.


  • Lots of content and customization
  • Explosions


  • Bad textures and repetitive music
  • Unsatisfying and frustrating game play
  • Many technical problems
  • Dead online community

Despite being a content filled, budget title this game will only appreal to the most hardcore of fans willing to overlook glaring flaws.

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